I am currently having issues with image quality. The photoshop image of my face is very pixleated. This means when I zoom in to add the lines I cannot work out what line goes where etc... I have tried to source an answer to this problem, to no avail. Work is on hold until I can ask Richard for some answers.
While I'm waiting, here shows my topology for the head. I used the pen tool and followed the flow of the features of my face. I created many quads that will eventually be used to '3D' the head.
You need to configure the viewport driver in max to fix it...
ReplyDeleteI'll go through it with you today
Cheers Richard!
ReplyDelete